Reaction Ranged Attack
A miniature equipped with a ranged weapon may respond to any enemy action with a Reaction Ranged Attack, except when being charged, as this triggers a Stand and Shoot. The reaction must be declared after the enemy’s action has fully resolved. The miniature can only react if it is not in base-to-base contact with another enemy miniature.
- The target of a Reaction Ranged Attack must be within weapon range and in the Line of Sight (LOS) of the attacking miniature.
- When an opposing model completes an action (e.g., a Move Forward action), a friendly model with Reaction Ranged Attack may immediately declare a reaction against it.
- This reaction is resolved after the triggering action concludes, ensuring that all effects of the original action are applied before the reaction takes place.
- Only one Reaction Ranged Attack may be declared per triggering action.
Ranged Duels
When two models with ranged weapons face off, they may engage in combat as if they were in melee. This means a Ranged Attack action can be countered with a Reaction Ranged Attack, creating a ranged duel.
-
The target of a Reaction Ranged Attack must be within the miniature’s attack range.
-
If the target is out of range or not in LOS, the reacting model cannot fire back and may only attempt to Dodge the incoming attack instead.